Plunge can be used after a few downbursts to avoid Fire bombs and position yourself properly to continue DPS. As most of us are not robots, nor do we have incredibly strong ping, this will be difficult to do for the standard player. Because a tank is so necessary to completing dungeon and raid content, Dark Knights will often be awarded the "Hero in Need" XP and Gil buff bonus when participating in the daily roulettes. It is an AoE tool specifically, and is not to be used on cooldown when fighting a single enemy/boss. They'll have access to the heaviest armor, defensive abilities that allow them to take the most damage, and have a move set that allows for temporary invincibility. Utilize Rampart and Shadowwall for the Wyrmtails prior to reduce healing before the busters themselves. With the help of The Balance Discord server, We have a compendium on the information that is regularly disseminated therein, and give a general tips and tricks to utilizing Dark Knight. In 2006, Final Fantasy XII was the highest-rated Final Fantasy game until Shadowbringers usurped that title. High Ping/SKS Opener added. Learn all you need to know about the dark knight job, including its actions, traits, combos, and job gauge. For those curious about 5.0, myself and friends will be making guides for Shadowbringers across all tank classes! I just started a dark knight, which is my first tanking class. Gaining an extra GCD within a phase or jump transition is huge, but not gaining that GCD means that the extra SKS was potentially wasted. Place that circle down at your discretion. White Flame’s attacks, as well as the Dragon’s Frost Breath, can be mitigated with Dark Mind. – Tenacity is an efficient stat for what it is – 217 points for 1% DMG, and mitigation. 01/10/18 – Suzaku, O9S, O10S added. TBN’s true offensive value – GCD Manipulation. How many casts do I lose overall if I save Plunge? By. Abyssal Drain, Dark Passenger, Unleash, Unmend, and Salted Earth are not affected by Slashing. As always with final fights, comfiness is made with your group. Try to map your uses so that your healers don’t have to waste excess GCDs topping you up. With the increased AA potency, as well as our rotation not being locked specifically to rotational buffs, it has garnered some merit of thought. Gained GCDs are always huge, but if the extra GCD is not hit with increased SKS, then half of the value has been completely lost. If you are able to completely nullify the damage from the initial hit. Patch 4.3 has allowed Dark Knight to passively generate the same amount of threat as Warrior and Paladin do, with only a slight modification to priorities, or a very small DPS loss (similar to Onslaught use). Learning how a fight works is more important than turning on Grit. FINAL FANTASY XIV: A Beginner's Guide; Play Guide. Grit will be useless outside of group content, and only then, if you are the main tank. Since we can compensate for our formerly lower crit rates now, we are able to abuse the benefits of SKS more often. There’s no reason to tank him against the wall. However, the overall cost sacrifices much of our personal DPS, and does not noticeably increase healer DPS in exchange. Everyone should. These are just some of the examples that can be used, and are just hints at the potential that you can do while optimizing fights. Posted by 2 years ago. All Tank Buster and AoEs are magical. In most cases, ensuring that your target gets the initial hit will be more beneficial than pre-placing it for later movement. Dark Passenger’s threat bonus also allow for some threat bonuses and DPS gains for main tanks, if they are so inclined. Use Dark Mind after the GCDelta Almagest and Rampart during Aero 3 cast, allowing Rampart to be used for Aero 3 and EarthShakers. As a Dark Knight, you are best equipped to serve as off-tank in this fight. Abyssal Drain by itself will typically grant more damage than finishing your Souleater combo. Dark Mind is very powerful in this fight, don’t forget about it. You'll adapt and become what's necessary to fight evil corruption, and master the light and the darkness within. Attempt to pool your mana/blood for more optimum usage during raid buffs. Originally created by m1s3ri and found here. There’s a few tips and tricks you can use to maximize damage until the Female phase –, Salted Earth 1s Prepull will allow for almost 3, Since the DDR phase is so long, you can turn on grit, turn off darkside, and hit blood price. The long-awaited patch 5.4 was released earlier this month for Final Fantasy XIV. Darkside Gauge. The aforementioned Dark Arts ability has been removed and is now triggered automatically as a special buff. This list will simply pump your numbers to a somewhat respectable level. It’s best not to think about it too much. It has no other worth saving in this fight. 0. Rumours floating around that threat on the Heart is duplicated to Shinryu himself. You are not the only person in the fight that can help the healing burden. All other damage in this fight is Magical. "Glass Cannons" is the polar opposite of Paladin. Choose which tools you use based on the encounter. DA Plunge and DADP have a combined threat total near that of a PS combo alone, and are much less damaging to your DPS (and in some cases, a raw DPS gain). Basic Math on skill priorities, written out by Damelia Lhea, former Tank Mentor of The Balance –. It's a complicated class, but the greatsword-swinging aesthetic is great. Adjust as you wish. Dark Knight is an exciting new tank class released in Final Fantasy XIV: Heavensward that uses magic to not only hold hate, but inflict pain onto enemies. Just as Dragoons were invoked during Heavensword, with its focus on dragons and the skies, and the Samurai and Monk were invoked during Stormblood, due to its eastern flair; the Shadowbringers expansion appeals to the themes of the Dark Knight, as it mirrors the path of the Dark Knight's lore. At 15 TBN uses, it will be a loss. Sarthak Khurana. In progression, Grit is an incredibly effective tool to understand how damage works in a fight. But, as always, play what you are most comfortable, and have the most fun with. Most discussions revolve around a simple statement – Tenacity is iffy on gear, but awful melded. Hello! Ensure that your team is working with you to mitigate this thoroughly. Some general rules of thumb –. If you feel that this is too much threat, some abilities can be moved. English. I use. There is no correct answer for every situation. Darkside duration can stack for up to 60 seconds. Plan CDs accordingly. The gearsets listed hit these tiers regularly, and somewhat consistently. Reprisals best saved for Gravitational Wave, unless your strats revolve elsewhere for healer dps uptime. Main Tank – Optimized DPSVideo Link to execution. A gearset with full Tenacity, melded, at the moment is somewhere in the ballpark of only 8% added mitigation (364 is considered 0% for all intents and purposes). So your mana choices are between 2 Dark Arts (154 potency x2 = 308), or DADP (240 x 2 = 480). Balance(AST)  – 5% damage AoE, 10% personal, 15% full buffed – 30-60s duration, Trick Attack(NIN) – 10% Damage, 10s duration, 60s CD, Hypercharge(MCH) – 5% damage, 27-30s duration, 2m CD, Foe Requiem(BRD) – 3% damage, 15-20~s duration, CD dependant on mana, Devotion(SMN) – 2% Damage, 15s duration, 2m CD, Spear(AST) – 5% Crit rate AoE, 10% personal, 15% buffed – 20-40s duration, Chain Stratagem(SCH) – 15% Crit rate on target, 15s duration, 2m CD, Battle Litany(DRG) – 15% Crit rate, 20s duration, 3m CD, Battle Voice(BRD) – 15% DH rate, 20s duration, 3m CD, Embolden(RDM) – 10%-2% Physical damage (drops 2% per stack), 20s duration, 2m CD, Brotherhood(MNK) – 5% Physical Damage, 15s duration, 90s CD, Radiant Shield(SMN) – 2% Physical damage, 16-20s duration, 60s CD, Contagion(SMN) – 10% Magic damage, 15s duration, 1m CD. Learn how the system has been reworked with Shadowbringers and how you can be a master of the Dark Knight job, by following this guide. Learn the fights and do what is best for your team. FF14 was reworked to such a degree that it might seem like a sparkling new game. Use Flood of Darkness and Edge of Darkness together, for 30 seconds each, and then enjoy a full bar of the Darkside buff. Then speak to the Ishgardian Citizen at the pillars and accept the quest "Our End". I could have used 9 TBNs within that timeframe and had it been a gain, and have no wasted blood. Tank. While it has less simulated DPS, it provides much more leeway for GCD clipping and weaving. For example, saving Salted Earth for AoE damage in a raid (O3S Ninjas, for example) will have a much larger benefit to your DPS than using this skill on cooldown. Personal defensive recommendations – I tend to stick to the uses listed in the original post, while learning a fight/pug groups, I use TBN on all busters and raidwide AoEs. Example 1 – Phase ending – Suggesting you have a 1 minute phase, and the boss/target disappears. Here is a video of a bard executing it flawlessly, and easily. Dark Arts Power Slash is the most notable threat manipulation tool that a Dark Knight has above other tanks. . Tenacity is currently regarded as a progression stat, in a similar vein to Grit usage – helpful on occasion, but not enough to warrant future use. Potencies listed do not include slashing damage or Darkside modifier, to simplify the math therein. FFXIV subreddit Wiki link for all Threat generation, Changes in 4.3 – Dark Passenger – Damage x 5Dark Arts Plunge – 400 additional threat potencyDark Arts Power Slash – 1650 additional threat potency (2420+1650 total). FINAL FANTASY XIV: A Beginner's Guide; Play Guide. TBN sees significant use in this fight in preventing excess damage on you prior to Heartless Archangel. As stated in the generic guide, your priorities are always in that order. The cast count itself does not matter, but whether or not you used the casts effectively. DADP is a raw 172 potency increase for the same mana cost. Simply use them effectively, and further optimization will come to you as your raid group progresses through the fight. FINAL FANTASY FINAL FANTASY XIV FFXIV … How long will they be alive? Dark Knight specializes in throughput among the three tanks – while we have our smaller burst windows within Blood Weapon usage, our output relies heavily on our consistency. Crit Caught up! 14/11/17 – Shinryu, patch 1.1 information added. Have DPS mitigate certain mechanics, or help you with Palisade/Apoc. Past Trials and Raids (non-content-relevant) will be found in the historical section at the end of this guide. You are pushing your current rotation of HS SS SE back by one GCD every time it is used. Work with your team in order to find out what works best for you. Make sure you and your cotank are swapping effectively, getting the most out of your cooldowns, and have a plan. You can meld whatever you’d like. 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